About

In this section I will be adding notes and encounters designed for my TTRPG games as Dungeon Master

Dryad Encounter

A boat at the sea

This battle encounter was created for a group of friends new to TTRPGs.

Initially designed as a friendly encounter, it was reworked into a tutorial to teach the importance of cover and line of sight.

The group consists mostly of ranged spellcasters, so I set up a map with trees as cover and ranged enemies. The enemy team is led by an angry dryad who teleports between trees, forcing the players to search for her while hiding.

Four awakened shrubs ambush once the dryad spots the players. The dryad attacks those not using cover, encouraging repositioning.

This also serves as an introduction to a later boss fight with a teleporting witch.